diff --git a/util/test/demos/d3d12/d3d12_helpers.h b/util/test/demos/d3d12/d3d12_helpers.h
index 488aa9c4e..4094c4df2 100644
--- a/util/test/demos/d3d12/d3d12_helpers.h
+++ b/util/test/demos/d3d12/d3d12_helpers.h
@@ -83,6 +83,8 @@ COM_SMARTPTR(ID3D12CommandQueueDownlevel);
COM_SMARTPTR(ID3D12StateObject);
COM_SMARTPTR(ID3D12StateObjectProperties);
+COM_SMARTPTR(ID3D12QueryHeap);
+
struct D3D12GraphicsTest;
class D3D12PSOCreator
diff --git a/util/test/demos/d3d12/d3d12_predication.cpp b/util/test/demos/d3d12/d3d12_predication.cpp
new file mode 100644
index 000000000..6b44360de
--- /dev/null
+++ b/util/test/demos/d3d12/d3d12_predication.cpp
@@ -0,0 +1,191 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2026 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#include "d3d12_test.h"
+
+RD_TEST(D3D12_Predication, D3D12GraphicsTest)
+{
+ static constexpr const char *Description =
+ "Tests predication in D3D12 with queries both in and out of the capture";
+
+ int main()
+ {
+ // initialise, create window, create device, etc
+ if(!Init())
+ return 3;
+
+ ID3DBlobPtr vsblob = Compile(D3DDefaultVertex, "main", "vs_4_0");
+ ID3DBlobPtr psblob = Compile(D3DDefaultPixel, "main", "ps_4_0");
+
+ D3D12_QUERY_HEAP_DESC desc = {};
+ desc.Count = 4096;
+ desc.Type = D3D12_QUERY_HEAP_TYPE_OCCLUSION;
+
+ ID3D12QueryHeapPtr qh;
+ dev->CreateQueryHeap(&desc, __uuidof(ID3D12QueryHeap), (void **)&qh);
+
+ ID3D12ResourcePtr queryData = MakeBuffer().Size(sizeof(uint64_t) * (desc.Count + 1) * 3);
+
+ uint64_t val = 1;
+ SetBufferData(queryData, D3D12_RESOURCE_STATE_COMMON, (byte *)&val, sizeof(val));
+
+ ID3D12ResourcePtr vb = MakeBuffer().Data(DefaultTri);
+
+ ID3D12RootSignaturePtr sig = MakeSig({});
+
+ ID3D12PipelineStatePtr pso = MakePSO().RootSig(sig).InputLayout().VS(vsblob).PS(psblob);
+
+ ResourceBarrier(vb, D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER);
+
+ ID3D12ResourcePtr rtvtex = MakeTexture(DXGI_FORMAT_R32G32B32A32_FLOAT, 4, 4)
+ .RTV()
+ .InitialState(D3D12_RESOURCE_STATE_RENDER_TARGET);
+
+ rtvtex->SetName(L"rtvtex");
+
+ ID3D12ResourcePtr rtvMStex = MakeTexture(DXGI_FORMAT_R16G16B16A16_FLOAT, 4, 4)
+ .RTV()
+ .Multisampled(4)
+ .InitialState(D3D12_RESOURCE_STATE_RENDER_TARGET);
+
+ rtvMStex->SetName(L"rtvMStex");
+
+ ID3D12ResourcePtr dsvMStex = MakeTexture(DXGI_FORMAT_D32_FLOAT_S8X24_UINT, 4, 4)
+ .DSV()
+ .NoSRV()
+ .Multisampled(4)
+ .InitialState(D3D12_RESOURCE_STATE_COMMON);
+
+ dsvMStex->SetName(L"dsvMStex");
+
+ {
+ ID3D12GraphicsCommandListPtr cmd = GetCommandBuffer();
+ Reset(cmd);
+ ClearRenderTargetView(cmd, MakeRTV(rtvtex).CreateCPU(1), {0.2f, 0.2f, 0.2f, 1.0f});
+ ClearRenderTargetView(cmd, MakeRTV(rtvMStex).CreateCPU(2), {0.2f, 0.2f, 0.2f, 1.0f});
+
+ ResourceBarrier(cmd, dsvMStex, D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_DEPTH_WRITE);
+
+ ClearDepthStencilView(cmd, dsvMStex, D3D12_CLEAR_FLAG_DEPTH | D3D12_CLEAR_FLAG_STENCIL, 0.2f,
+ 0x55);
+
+ cmd->Close();
+
+ Submit({cmd});
+ }
+
+ while(Running())
+ {
+ ID3D12GraphicsCommandListPtr cmd = GetCommandBuffer();
+
+ Reset(cmd);
+
+ MakeRTV(rtvtex).CreateCPU(1);
+ D3D12_CPU_DESCRIPTOR_HANDLE rtvMS = MakeRTV(rtvMStex).CreateCPU(2);
+ MakeDSV(dsvMStex).CreateCPU(0);
+
+ ID3D12ResourcePtr bb = StartUsingBackbuffer(cmd, D3D12_RESOURCE_STATE_RENDER_TARGET);
+
+ D3D12_CPU_DESCRIPTOR_HANDLE rtv =
+ MakeRTV(bb).Format(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB).CreateCPU(0);
+
+ ClearRenderTargetView(cmd, rtv, {0.2f, 0.2f, 0.2f, 1.0f});
+
+ cmd->IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
+
+ IASetVertexBuffer(cmd, vb, sizeof(DefaultA2V), 0);
+ cmd->SetPipelineState(pso);
+ cmd->SetGraphicsRootSignature(sig);
+
+ float w = (float)screenWidth;
+ float h = (float)screenHeight;
+
+ w /= 2.0f;
+ h /= 2.0f;
+
+ RSSetScissorRect(cmd, {0, 0, screenWidth, screenHeight});
+
+ OMSetRenderTargets(cmd, {rtvMS}, MakeDSV(dsvMStex).CreateCPU(0));
+ OMSetRenderTargets(cmd, {rtv}, {});
+
+ int baseIdx = (curFrame % desc.Count);
+ int prevIdx = ((curFrame - 1 + desc.Count) % desc.Count);
+ int destIdx = 1 + baseIdx;
+
+ cmd->BeginQuery(qh, D3D12_QUERY_TYPE_OCCLUSION, baseIdx);
+
+ RSSetViewport(cmd, {0.0f, 0.0f, w, h, 0.0f, 1.0f});
+ cmd->DrawInstanced(3, 1, 0, 0);
+
+ cmd->EndQuery(qh, D3D12_QUERY_TYPE_OCCLUSION, baseIdx);
+
+ ResourceBarrier(cmd, queryData, D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_COPY_DEST);
+
+ cmd->ResolveQueryData(qh, D3D12_QUERY_TYPE_OCCLUSION, baseIdx, 1, queryData,
+ sizeof(uint64_t) * destIdx * 3 + 8);
+
+ if(curFrame > 1)
+ cmd->ResolveQueryData(qh, D3D12_QUERY_TYPE_OCCLUSION, prevIdx, 1, queryData,
+ sizeof(uint64_t) * destIdx * 3 + 0);
+
+ ResourceBarrier(cmd, queryData, D3D12_RESOURCE_STATE_COPY_DEST,
+ D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT);
+
+ cmd->SetPredication(queryData, 0, D3D12_PREDICATION_OP_EQUAL_ZERO);
+
+ RSSetViewport(cmd, {w, 0.0f, w, h, 0.0f, 1.0f});
+ cmd->DrawInstanced(3, 1, 0, 0);
+
+ cmd->SetPredication(queryData, sizeof(uint64_t) * destIdx * 3 + 8,
+ D3D12_PREDICATION_OP_EQUAL_ZERO);
+
+ RSSetViewport(cmd, {0.0f, h, w, h, 0.0f, 1.0f});
+ cmd->DrawInstanced(3, 1, 0, 0);
+
+ cmd->SetPredication(queryData, sizeof(uint64_t) * destIdx * 3 + 0,
+ D3D12_PREDICATION_OP_EQUAL_ZERO);
+
+ RSSetViewport(cmd, {w, h, w, h, 0.0f, 1.0f});
+ cmd->DrawInstanced(3, 1, 0, 0);
+
+ cmd->SetPredication(queryData, sizeof(uint64_t) * destIdx * 3 + 16,
+ D3D12_PREDICATION_OP_EQUAL_ZERO);
+
+ RSSetViewport(cmd, {w * 0.5f, h * 0.5f, w, h, 0.0f, 1.0f});
+ cmd->DrawInstanced(3, 1, 0, 0);
+
+ FinishUsingBackbuffer(cmd, D3D12_RESOURCE_STATE_RENDER_TARGET);
+
+ cmd->Close();
+
+ Submit({cmd});
+
+ Present();
+ }
+
+ return 0;
+ }
+};
+
+REGISTER_TEST();
diff --git a/util/test/demos/demos.vcxproj b/util/test/demos/demos.vcxproj
index b75e59c5e..ef70081a3 100644
--- a/util/test/demos/demos.vcxproj
+++ b/util/test/demos/demos.vcxproj
@@ -218,6 +218,7 @@
+
diff --git a/util/test/demos/demos.vcxproj.filters b/util/test/demos/demos.vcxproj.filters
index cc6cd559c..09dfebe5f 100644
--- a/util/test/demos/demos.vcxproj.filters
+++ b/util/test/demos/demos.vcxproj.filters
@@ -754,6 +754,9 @@
D3D11\demos
+
+ D3D12\demos
+
diff --git a/util/test/tests/D3D12/D3D12_Predication.py b/util/test/tests/D3D12/D3D12_Predication.py
new file mode 100644
index 000000000..2e279c7aa
--- /dev/null
+++ b/util/test/tests/D3D12/D3D12_Predication.py
@@ -0,0 +1,56 @@
+import renderdoc as rd
+import rdtest
+
+
+class D3D12_Predication(rdtest.TestCase):
+ demos_test_name = 'D3D12_Predication'
+
+ def check_capture(self):
+ a = self.find_action("Draw")
+ b = self.find_action("Draw", a.eventId+1)
+ c = self.find_action("Draw", b.eventId+1)
+ d = self.find_action("Draw", c.eventId+1)
+ e = self.find_action("Draw", d.eventId+1)
+
+ viewport_array = lambda view: (view.x, view.y, view.width, view.height)
+
+ self.controller.SetFrameEvent(a.eventId, False)
+ pipe = self.controller.GetPipelineState()
+ self.check_triangle(vp=viewport_array(pipe.GetViewport(0)))
+
+ rdtest.log.success("Non-predicated triangle is correct")
+
+ self.check(self.controller.GetD3D12PipelineState().predication.resourceId == rd.ResourceId())
+
+ self.controller.SetFrameEvent(b.eventId, False)
+ pipe = self.controller.GetPipelineState()
+ self.check_triangle(vp=viewport_array(pipe.GetViewport(0)))
+
+ self.check(self.controller.GetD3D12PipelineState().predication.resourceId != rd.ResourceId())
+ self.check(self.controller.GetD3D12PipelineState().predication.offset == 0)
+
+ rdtest.log.success("Fixed data predicated triangle is correct")
+
+ self.controller.SetFrameEvent(c.eventId, False)
+ pipe = self.controller.GetPipelineState()
+ self.check_triangle(vp=viewport_array(pipe.GetViewport(0)))
+
+ self.check(self.controller.GetD3D12PipelineState().predication.resourceId != rd.ResourceId())
+ self.check(self.controller.GetD3D12PipelineState().predication.offset > 0)
+
+ rdtest.log.success("Current frame query-predicated triangle is correct")
+
+ self.controller.SetFrameEvent(d.eventId, False)
+ pipe = self.controller.GetPipelineState()
+ self.check_triangle(vp=viewport_array(pipe.GetViewport(0)))
+
+ rdtest.log.success("Previous frame query-predicated triangle is correct")
+
+ self.controller.SetFrameEvent(e.eventId, False)
+ pipe = self.controller.GetPipelineState()
+ self.check_pixel_value(pipe.GetOutputTargets()[0].resource, 200, 150, [0.2, 0.2, 0.2, 1.0])
+
+ self.check(self.controller.GetD3D12PipelineState().predication.resourceId != rd.ResourceId())
+ self.check(self.controller.GetD3D12PipelineState().predication.offset > 0)
+
+ rdtest.log.success("Failing predicated triangle is correct")