diff --git a/renderdoc/driver/gl/wrappers/gl_texture_funcs.cpp b/renderdoc/driver/gl/wrappers/gl_texture_funcs.cpp index e244ca554..d7dfdb185 100644 --- a/renderdoc/driver/gl/wrappers/gl_texture_funcs.cpp +++ b/renderdoc/driver/gl/wrappers/gl_texture_funcs.cpp @@ -1132,7 +1132,7 @@ bool WrappedOpenGL::Serialise_glTextureImage1DEXT(GLuint texture, GLenum target, m_Textures[liveId].depth = 1; m_Textures[liveId].curType = Target; m_Textures[liveId].dimension = 1; - m_Textures[liveId].internalFormat = GetSizedFormat(m_Real, target, IntFormat); + m_Textures[liveId].internalFormat = GetSizedFormat(m_Real, Target, IntFormat); } m_Real.glTextureImage1DEXT(GetResourceManager()->GetLiveResource(id).name, Target, Level, IntFormat, Width, Border, Format, Type, buf); @@ -1250,7 +1250,7 @@ bool WrappedOpenGL::Serialise_glTextureImage2DEXT(GLuint texture, GLenum target, m_Textures[liveId].depth = 1; m_Textures[liveId].curType = Target; m_Textures[liveId].dimension = 2; - m_Textures[liveId].internalFormat = GetSizedFormat(m_Real, target, IntFormat); + m_Textures[liveId].internalFormat = GetSizedFormat(m_Real, Target, IntFormat); } m_Real.glTextureImage2DEXT(GetResourceManager()->GetLiveResource(id).name, Target, Level, IntFormat, Width, Height, Border, Format, Type, buf); @@ -1369,7 +1369,7 @@ bool WrappedOpenGL::Serialise_glTextureImage3DEXT(GLuint texture, GLenum target, m_Textures[liveId].depth = Depth; m_Textures[liveId].curType = Target; m_Textures[liveId].dimension = 3; - m_Textures[liveId].internalFormat = GetSizedFormat(m_Real, target, IntFormat); + m_Textures[liveId].internalFormat = GetSizedFormat(m_Real, Target, IntFormat); } m_Real.glTextureImage3DEXT(GetResourceManager()->GetLiveResource(id).name, Target, Level, IntFormat, Width, Height, Depth, Border, Format, Type, buf);