mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-07-15 12:07:03 +00:00
Add python sample for fetching counters
This commit is contained in:
@@ -0,0 +1,92 @@
|
||||
import renderdoc as rd
|
||||
|
||||
draws = {}
|
||||
|
||||
# Define a recursive function for iterating over draws
|
||||
def iterDraw(d, indent = ''):
|
||||
global draws
|
||||
|
||||
# save the drawcall by eventId
|
||||
draws[d.eventId] = d
|
||||
|
||||
# Iterate over the draw's children
|
||||
for d in d.children:
|
||||
iterDraw(d, indent + ' ')
|
||||
|
||||
def sampleCode(controller):
|
||||
# Iterate over all of the root drawcalls, so we have names for each
|
||||
# eventId
|
||||
for d in controller.GetDrawcalls():
|
||||
iterDraw(d)
|
||||
|
||||
# Enumerate the available counters
|
||||
counters = controller.EnumerateCounters()
|
||||
|
||||
if not (rd.GPUCounter.SamplesPassed in counters):
|
||||
raise RuntimeError("Implementation doesn't support Samples Passed counter")
|
||||
|
||||
# Now we fetch the counter data, this is a good time to batch requests of as many
|
||||
# counters as possible, the implementation handles any book keeping.
|
||||
results = controller.FetchCounters([rd.GPUCounter.SamplesPassed])
|
||||
|
||||
# Get the description for the counter we want
|
||||
samplesPassedDesc = controller.DescribeCounter(rd.GPUCounter.SamplesPassed)
|
||||
|
||||
# Describe each counter
|
||||
for c in counters:
|
||||
desc = controller.DescribeCounter(c)
|
||||
|
||||
print("Counter %d (%s):" % (c, desc.name))
|
||||
print(" %s" % desc.description)
|
||||
print(" Returns %d byte %s, representing %s" % (desc.resultByteWidth, desc.resultType, desc.unit))
|
||||
|
||||
# Look in the results for any draws with 0 samples written - this is an indication
|
||||
# that if a lot of draws appear then culling could be better.
|
||||
for r in results:
|
||||
draw = draws[r.eventId]
|
||||
|
||||
# Only care about draws, not about clears and other misc events
|
||||
if not (draw.flags & rd.DrawFlags.Drawcall):
|
||||
continue
|
||||
|
||||
if samplesPassedDesc.resultByteWidth == 4:
|
||||
val = r.value.u32
|
||||
else:
|
||||
val = r.value.u64
|
||||
|
||||
if val == 0:
|
||||
print("EID %d '%s' had no samples pass depth/stencil test!" % (r.eventId, draw.name))
|
||||
|
||||
def loadCapture(filename):
|
||||
# Open a capture file handle
|
||||
cap = rd.OpenCaptureFile()
|
||||
|
||||
# Open a particular file - see also OpenBuffer to load from memory
|
||||
status = cap.OpenFile(filename, '', None)
|
||||
|
||||
# Make sure the file opened successfully
|
||||
if status != rd.ReplayStatus.Succeeded:
|
||||
raise RuntimeError("Couldn't open file: " + str(status))
|
||||
|
||||
# Make sure we can replay
|
||||
if not cap.LocalReplaySupport():
|
||||
raise RuntimeError("Capture cannot be replayed")
|
||||
|
||||
# Initialise the replay
|
||||
status,controller = cap.OpenCapture(None)
|
||||
|
||||
if status != rd.ReplayStatus.Succeeded:
|
||||
raise RuntimeError("Couldn't initialise replay: " + str(status))
|
||||
|
||||
return cap,controller
|
||||
|
||||
if 'pyrenderdoc' in globals():
|
||||
pyrenderdoc.Replay().BlockInvoke(sampleCode)
|
||||
else:
|
||||
cap,controller = loadCapture('test.rdc')
|
||||
|
||||
sampleCode(controller)
|
||||
|
||||
controller.Shutdown()
|
||||
cap.Shutdown()
|
||||
|
||||
Reference in New Issue
Block a user