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Use UTF-8 everywhere possible and only use wchar_t where required.
* This means that all APIs pass byte string types. ALL strings everywhere in the entire codebase must be assumed to be and treated as UTF-8 content not ASCII. * Gets rid of all the horrible %hs specifiers that caused warnings on linux! Hooray. * We convert to wide strings, or use wide characters, only when necessary to use the Win32 API. Some windows specific code will stay in wide chars just for convenience. * Files are already serialised as UTF-8 strings for linux/windows binary compatibility, so this change doesn't break backwards compatibility.
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@@ -0,0 +1,109 @@
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2014 Crytek
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <string>
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#include <vector>
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using std::string;
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using std::wstring;
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using std::vector;
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std::string strlower(const std::string& str);
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std::wstring strlower(const std::wstring& str);
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std::string strupper(const std::string& str);
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std::wstring strupper(const std::wstring& str);
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template<class strType> strType basename(const strType &path)
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{
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strType base = path;
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if(base.length() == 0)
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return base;
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if(base[base.length()-1] == '/' || base[base.length()-1] == '\\')
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base.erase(base.size()-1);
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typename strType::value_type pathSep[2] = { '\\', '/' };
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size_t offset = base.find_last_of(pathSep);
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if(offset == strType::npos)
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return base;
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return base.substr(offset+1);
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}
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template<class strType> strType dirname(const strType &path)
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{
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strType base = path;
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if(base.length() == 0)
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return base;
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if(base[base.length()-1] == '/' || base[base.length()-1] == '\\')
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base.erase(base.size()-1);
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typename strType::value_type pathSep[2] = { '\\', '/' };
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size_t offset = base.find_last_of(pathSep);
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if(offset == strType::npos)
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{
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base.resize(1);
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base[0] = typename strType::value_type('.');
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return base;
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}
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return base.substr(0, offset);
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}
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template <class CharType>
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void split(const std::basic_string<CharType>& in, vector<std::basic_string<CharType> >& out, const CharType sep)
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{
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std::basic_string<CharType> work = in;
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typename std::basic_string<CharType>::size_type offset = work.find(sep);
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while(offset != std::basic_string<CharType>::npos)
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{
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out.push_back(work.substr(0, offset));
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work = work.substr(offset+1);
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offset = work.find(sep);
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}
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if(work.size() && work[0] != 0)
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out.push_back(work);
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}
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template <class CharType>
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void merge(const vector<std::basic_string<CharType> >& in, std::basic_string<CharType>& out, const CharType sep)
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{
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out = std::basic_string<CharType>();
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for(size_t i=0; i < in.size(); i++)
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{
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out += in[i];
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out += sep;
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}
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}
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