diff --git a/renderdoc/driver/vulkan/vk_debug.cpp b/renderdoc/driver/vulkan/vk_debug.cpp index 6be998118..ad804cf48 100644 --- a/renderdoc/driver/vulkan/vk_debug.cpp +++ b/renderdoc/driver/vulkan/vk_debug.cpp @@ -5252,7 +5252,6 @@ void VulkanDebugManager::InitPostVSBuffers(uint32_t eventID) // note that we examined the used pipeline layout above and inserted our descriptor set // after any the application used. So there might be more bound, but we want to ensure to // bind to the slot we're using - RDCASSERT(modifiedstate.graphics.descSets.size() >= descSet); modifiedstate.graphics.descSets.resize(descSet+1); modifiedstate.graphics.descSets[descSet].descSet = GetResID(m_MeshFetchDescSet);