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Add support for AS copies on D3D12
* Most of these - all but a clone - require us to wait for the GPU execution to finish to get the size of the resulting AS to update our tracking. We issue a fence from the queue at submission time and then leave the RT manager to check for updates on each submission to get the latest information.
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@@ -5026,7 +5026,7 @@ actions.
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.. data:: BuildAccStruct
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This action builds the acceleration structure.
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This action builds or copies to and implicitly fills an acceleration structure.
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.. data:: Indexed
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