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Give our threads debugger-friendly names
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@@ -158,6 +158,7 @@ static ShaderToolOutput RunTool(const ShaderProcessingTool &tool, QWidget *windo
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process.moveToThread(mainThread);
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});
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thread->setName(lit("ShaderProcessingTool %s").arg(tool.name));
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thread->moveObjectToThread(&process);
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thread->start();
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