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Pass through number of mips/layers in Vulkan image views
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@@ -69,6 +69,8 @@ namespace renderdoc
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public UInt32 baseMip;
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public UInt32 baseLayer;
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public UInt32 numMip;
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public UInt32 numLayer;
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public UInt64 offset;
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public UInt64 size;
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@@ -383,7 +385,9 @@ namespace renderdoc
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public TextureSwizzle[] swizzle;
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public UInt32 baseMip;
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public UInt32 baseArray;
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public UInt32 baseLayer;
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public UInt32 numMip;
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public UInt32 numLayer;
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};
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[CustomMarshalAs(CustomUnmanagedType.TemplatedArray)]
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public Attachment[] attachments;
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