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Add a performance counter selection dialog.
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "PerformanceCounterSelection.h"
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#include "Code/CaptureContext.h"
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#include "Code/Interface/QRDInterface.h"
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#include "ui_PerformanceCounterSelection.h"
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#include <unordered_map>
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namespace
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{
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enum class CounterFamily
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{
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Unknown,
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Generic,
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AMD,
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Intel,
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NVIDIA,
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};
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CounterFamily GetCounterFamily(GPUCounter counter)
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{
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if(IsAMDCounter(counter))
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{
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return CounterFamily::AMD;
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}
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else if(IsIntelCounter(counter))
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{
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return CounterFamily::Intel;
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}
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else if(IsNvidiaCounter(counter))
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{
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return CounterFamily::NVIDIA;
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}
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return CounterFamily::Generic;
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}
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const char *ToString(CounterFamily family)
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{
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switch(family)
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{
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case CounterFamily::AMD: return "AMD";
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case CounterFamily::Generic: return "Generic";
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case CounterFamily::Intel: return "Intel";
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case CounterFamily::NVIDIA: return "NVIDIA";
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case CounterFamily::Unknown: return "Unknown";
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}
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return nullptr;
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}
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}
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PerformanceCounterSelection::PerformanceCounterSelection(ICaptureContext &ctx, QWidget *parent)
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: QDialog(parent), ui(new Ui::PerformanceCounterSelection), m_Ctx(ctx)
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{
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ui->setupUi(this);
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connect(ui->counterTree, &QTreeWidget::itemEntered, [&](QTreeWidgetItem *item, int) -> void {
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const auto d = item->data(0, Qt::UserRole + 1);
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if(d.isValid())
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{
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ui->counterDescription->setText(
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QString(QLatin1String("<b>%1</b><hr>%2")).arg(item->text(0)).arg(d.toString()));
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}
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});
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connect(ui->counterTree, &QTreeWidget::itemChanged, [&](QTreeWidgetItem *item, int) -> void {
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const auto d = item->data(0, Qt::UserRole + 2);
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if(d.isValid())
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{
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if(item->checkState(0) == Qt::Checked)
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{
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// Add
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auto listItem = new QListWidgetItem(ui->enabledCounters);
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listItem->setText(item->text(0));
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m_SelectedCounters.insert(d.toInt(), listItem);
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}
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else
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{
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// Remove
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auto listItem = m_SelectedCounters.take(d.toInt());
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delete listItem;
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}
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}
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});
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ui->counterTree->setMouseTracking(true);
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auto showCounters = [&](const QVector<CounterDescription> &counters) -> void {
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ui->counterTree->clear();
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ui->enabledCounters->clear();
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QTreeWidgetItem *currentRoot = NULL;
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CounterFamily currentFamily = CounterFamily::Unknown;
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std::unordered_map<std::string, QTreeWidgetItem *> categories;
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for(const auto desc : counters)
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{
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const CounterFamily family = GetCounterFamily(desc.counterID);
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if(family != currentFamily)
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{
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currentRoot = new QTreeWidgetItem(ui->counterTree);
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currentRoot->setText(0, QLatin1String{ToString(family)});
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categories.clear();
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currentFamily = family;
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}
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QTreeWidgetItem *categoryItem = nullptr;
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const auto category = std::string{desc.category};
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auto categoryIterator = categories.find(category);
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if(categoryIterator == categories.end())
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{
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auto item = new QTreeWidgetItem{currentRoot};
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item->setText(0, desc.category);
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categories[category] = item;
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categoryItem = item;
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}
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else
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{
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categoryItem = categoryIterator->second;
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}
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auto counterItem = new QTreeWidgetItem{categoryItem};
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counterItem->setText(0, desc.name);
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counterItem->setData(0, Qt::UserRole + 1, desc.description);
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counterItem->setData(0, Qt::UserRole + 2, (int32_t)desc.counterID);
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counterItem->setCheckState(0, Qt::Unchecked);
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}
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};
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ctx.Replay().AsyncInvoke([=](IReplayController *controller) -> void {
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QVector<CounterDescription> desc;
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for(const auto counter : controller->EnumerateCounters())
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{
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desc.append(controller->DescribeCounter(counter));
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}
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GUIInvoke::call([=]() -> void { showCounters(desc); });
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});
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}
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PerformanceCounterSelection::~PerformanceCounterSelection()
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{
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delete ui;
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}
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