Handle glTextureBufferRangeEXT not being available

* This way we don't have to require GL_ARB_texture_buffer_range as well
  when technically it should only be needed if the application used it.
This commit is contained in:
baldurk
2015-07-23 23:06:25 +02:00
parent dcc5362dc1
commit 296d7e39b1
3 changed files with 24 additions and 3 deletions
+2
View File
@@ -283,6 +283,7 @@ namespace renderdoc
GeneralPerformance,
GCNPerformance,
RuntimeWarning,
UnsupportedConfiguration,
};
public enum DebugMessageCategory
@@ -467,6 +468,7 @@ namespace renderdoc
case DebugMessageSource.GeneralPerformance: return "General Performance issues";
case DebugMessageSource.GCNPerformance: return "GCN (AMD) Performance issues";
case DebugMessageSource.RuntimeWarning: return "Issues raised while debugging";
case DebugMessageSource.UnsupportedConfiguration: return "Unsupported Software or Hardware Configuration";
}
return "Unknown Source";