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Handle glTextureBufferRangeEXT not being available
* This way we don't have to require GL_ARB_texture_buffer_range as well when technically it should only be needed if the application used it.
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@@ -283,6 +283,7 @@ namespace renderdoc
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GeneralPerformance,
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GCNPerformance,
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RuntimeWarning,
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UnsupportedConfiguration,
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};
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public enum DebugMessageCategory
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@@ -467,6 +468,7 @@ namespace renderdoc
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case DebugMessageSource.GeneralPerformance: return "General Performance issues";
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case DebugMessageSource.GCNPerformance: return "GCN (AMD) Performance issues";
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case DebugMessageSource.RuntimeWarning: return "Issues raised while debugging";
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case DebugMessageSource.UnsupportedConfiguration: return "Unsupported Software or Hardware Configuration";
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}
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return "Unknown Source";
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