From 2a6774db34ecffe320eefced8d0af02a56da721c Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 15 Dec 2020 16:36:07 +0000 Subject: [PATCH] Remove incorrect sRGB conversion of clear overlay background color --- renderdoc/replay/replay_output.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/renderdoc/replay/replay_output.cpp b/renderdoc/replay/replay_output.cpp index 6c98113c9..14675b018 100644 --- a/renderdoc/replay/replay_output.cpp +++ b/renderdoc/replay/replay_output.cpp @@ -272,10 +272,6 @@ void ReplayOutput::RefreshOverlay() { FloatVector f = m_RenderData.texDisplay.backgroundColor; - f.x = ConvertLinearToSRGB(f.x); - f.y = ConvertLinearToSRGB(f.y); - f.z = ConvertLinearToSRGB(f.z); - m_OverlayResourceId = m_pDevice->RenderOverlay(id, f, m_RenderData.texDisplay.overlay, m_EventID, passEvents); m_OverlayDirty = false;