diff --git a/qrenderdoc/Windows/BufferViewer.cpp b/qrenderdoc/Windows/BufferViewer.cpp index cf7df637f..415227e65 100644 --- a/qrenderdoc/Windows/BufferViewer.cpp +++ b/qrenderdoc/Windows/BufferViewer.cpp @@ -1263,7 +1263,7 @@ void BufferViewer::stageRowMenu(MeshDataStage stage, QMenu *menu, const QPoint & menu->clear(); - if(m_MeshView && stage != MeshDataStage::GSOut) + if(m_MeshView && stage != MeshDataStage::GSOut && m_Ctx.CurPipelineState().IsLogD3D11()) { menu->addAction(m_DebugVert); menu->addSeparator(); diff --git a/qrenderdoc/Windows/MainWindow.cpp b/qrenderdoc/Windows/MainWindow.cpp index 89bfdecc5..e6f2b1aa4 100644 --- a/qrenderdoc/Windows/MainWindow.cpp +++ b/qrenderdoc/Windows/MainWindow.cpp @@ -59,6 +59,12 @@ MainWindow::MainWindow(ICaptureContext &ctx) : QMainWindow(NULL), ui(new Ui::Mai { ui->setupUi(this); +#if !defined(Q_OS_WIN32) + // process injection is not supported on non-Windows, so remove the menu item rather than disable + // it without a clear way to communicate that it is never supported + ui->menu_File->removeAction(ui->action_Inject_into_Process); +#endif + QToolTip::setPalette(palette()); installEventFilter(this); diff --git a/qrenderdoc/Windows/TextureViewer.cpp b/qrenderdoc/Windows/TextureViewer.cpp index dc7565bf6..c50765929 100644 --- a/qrenderdoc/Windows/TextureViewer.cpp +++ b/qrenderdoc/Windows/TextureViewer.cpp @@ -2491,6 +2491,28 @@ void TextureViewer::OnLogfileLoaded() ui->locationGoto->setEnabled(true); ui->viewTexBuffer->setEnabled(true); + if(m_Ctx.CurPipelineState().IsLogD3D11()) + { + ui->pixelHistory->setEnabled(true); + ui->pixelHistory->setToolTip(QString()); + } + else + { + ui->pixelHistory->setEnabled(false); + ui->pixelHistory->setToolTip(tr("Pixel History not implemented on this API")); + } + + if(m_Ctx.CurPipelineState().IsLogD3D11()) + { + ui->debugPixelContext->setEnabled(true); + ui->debugPixelContext->setToolTip(QString()); + } + else + { + ui->debugPixelContext->setEnabled(false); + ui->debugPixelContext->setToolTip(tr("Shader Debugging not implemented on this API")); + } + TextureListItemModel *model = (TextureListItemModel *)ui->textureList->model(); model->reset(TextureListItemModel::String, QString(), m_Ctx); @@ -2545,7 +2567,10 @@ void TextureViewer::Reset() ui->renderHScroll->setEnabled(false); ui->renderVScroll->setEnabled(false); - // PixelPicked = false; + ui->pixelHistory->setEnabled(false); + ui->pixelHistory->setToolTip(QString()); + ui->debugPixelContext->setEnabled(false); + ui->debugPixelContext->setToolTip(QString()); ui->statusText->setText(QString()); ui->renderContainer->setWindowTitle(tr("Current"));