From 2dcb0d0364231676758f81a47e871243a35f5046 Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Sat, 11 May 2024 07:05:02 +0100 Subject: [PATCH] RD DXIL Disassembly: tweaks to label formatting Add the DXIL::Identifier before labels for consistency Do not display predicate "_0" Change predicate column to 30 instead of 50 --- .../driver/shaders/dxil/dxil_disassemble.cpp | 29 ++++++++++++------- 1 file changed, 19 insertions(+), 10 deletions(-) diff --git a/renderdoc/driver/shaders/dxil/dxil_disassemble.cpp b/renderdoc/driver/shaders/dxil/dxil_disassemble.cpp index 34befcb96..104f772b1 100644 --- a/renderdoc/driver/shaders/dxil/dxil_disassemble.cpp +++ b/renderdoc/driver/shaders/dxil/dxil_disassemble.cpp @@ -3959,28 +3959,37 @@ void Program::MakeRDDisassemblyString(const DXBC::Reflection *reflection) rdcstr labelName; if(func.blocks[curBlock]->name.empty()) - labelName = StringFormat::Fmt(";