make displayAsHex a real member of ShaderVariable, for use in qrenderdoc

This commit is contained in:
baldurk
2016-11-25 14:15:56 +01:00
parent ddd6eac703
commit 2f14e2ac70
2 changed files with 7 additions and 6 deletions
+1 -2
View File
@@ -38,8 +38,7 @@ namespace renderdoc
public VarType type;
[CustomMarshalAs(CustomUnmanagedType.Skip)]
public bool displayAsHex = false;
public bool displayAsHex;
[StructLayout(LayoutKind.Sequential)]
public struct ValueUnion