make displayAsHex a real member of ShaderVariable, for use in qrenderdoc

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baldurk committed 2016-11-25 14:15:56 +01:00
1 parent ddd6eac703
commit 2f14e2ac70
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@@ -38,8 +38,7 @@ namespace renderdoc
public VarType type;
[CustomMarshalAs(CustomUnmanagedType.Skip)]
public bool displayAsHex = false;
public bool displayAsHex;
[StructLayout(LayoutKind.Sequential)]
public struct ValueUnion