From 2fd1b75270770c489e8470a7fe8ebb02b687eff6 Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 27 Aug 2021 12:40:43 +0100 Subject: [PATCH] Fix copy-paste error in resource naming --- renderdoc/driver/d3d12/d3d12_outputwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/renderdoc/driver/d3d12/d3d12_outputwindow.cpp b/renderdoc/driver/d3d12/d3d12_outputwindow.cpp index 829b0eab4..13ddb1c32 100644 --- a/renderdoc/driver/d3d12/d3d12_outputwindow.cpp +++ b/renderdoc/driver/d3d12/d3d12_outputwindow.cpp @@ -89,7 +89,7 @@ void D3D12Replay::OutputWindow::MakeRTV(bool msaa) D3D12_RESOURCE_STATE_COPY_SOURCE, NULL, __uuidof(ID3D12Resource), (void **)&colResolve); - col->SetName(L"Output Window Resolve"); + colResolve->SetName(L"Output Window Resolve"); if(FAILED(hr)) { @@ -134,7 +134,7 @@ void D3D12Replay::OutputWindow::MakeDSV() D3D12_RESOURCE_STATE_DEPTH_WRITE, NULL, __uuidof(ID3D12Resource), (void **)&depth); - col->SetName(L"Output Window Depth"); + depth->SetName(L"Output Window Depth"); if(FAILED(hr)) {