diff --git a/util/test/demos/d3d11/d3d11_untyped_backbuffer_descriptor.cpp b/util/test/demos/d3d11/d3d11_untyped_backbuffer_descriptor.cpp
new file mode 100644
index 000000000..b594793ec
--- /dev/null
+++ b/util/test/demos/d3d11/d3d11_untyped_backbuffer_descriptor.cpp
@@ -0,0 +1,85 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015-2019 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#include "d3d11_test.h"
+
+TEST(D3D11_Untyped_Backbuffer_Descriptor, D3D11GraphicsTest)
+{
+ static constexpr const char *Description =
+ "Just draws a simple triangle, using normal pipeline. Basic test that can be used "
+ "for any dead-simple tests that don't require any particular API use";
+
+ int main()
+ {
+ // initialise, create window, create device, etc
+ if(!Init())
+ return 3;
+
+ ID3DBlobPtr vsblob = Compile(D3DDefaultVertex, "main", "vs_4_0");
+ ID3DBlobPtr psblob = Compile("float4 main() : SV_Target0 { return 1.0f; }", "main", "ps_4_0");
+
+ CreateDefaultInputLayout(vsblob);
+
+ ID3D11VertexShaderPtr vs = CreateVS(vsblob);
+ ID3D11PixelShaderPtr ps = CreatePS(psblob);
+
+ ID3D11BufferPtr vb = MakeBuffer().Vertex().Data(DefaultTri);
+
+ ID3D11RenderTargetViewPtr UnknownFormatDescRTV = MakeRTV(bbTex).Format(DXGI_FORMAT_UNKNOWN);
+
+ ID3D11RenderTargetViewPtr NULLDescRTV;
+ dev->CreateRenderTargetView(bbTex, NULL, &NULLDescRTV);
+
+ while(Running())
+ {
+ ClearRenderTargetView(bbRTV, {0.4f, 0.5f, 0.6f, 1.0f});
+
+ IASetVertexBuffer(vb, sizeof(DefaultA2V), 0);
+ ctx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
+ ctx->IASetInputLayout(defaultLayout);
+
+ ctx->VSSetShader(vs, NULL, 0);
+ ctx->PSSetShader(ps, NULL, 0);
+
+ RSSetViewport({0.0f, 0.0f, (float)screenWidth / 2.0f, (float)screenHeight, 0.0f, 1.0f});
+
+ ctx->OMSetRenderTargets(1, &UnknownFormatDescRTV.GetInterfacePtr(), NULL);
+
+ ctx->Draw(3, 0);
+
+ RSSetViewport({(float)screenWidth / 2.0f, 0.0f, (float)screenWidth / 2.0f,
+ (float)screenHeight, 0.0f, 1.0f});
+
+ ctx->OMSetRenderTargets(1, &NULLDescRTV.GetInterfacePtr(), NULL);
+
+ ctx->Draw(3, 0);
+
+ Present();
+ }
+
+ return 0;
+ }
+};
+
+REGISTER_TEST();
diff --git a/util/test/demos/d3d12/d3d12_untyped_backbuffer_descriptor.cpp b/util/test/demos/d3d12/d3d12_untyped_backbuffer_descriptor.cpp
new file mode 100644
index 000000000..c487e5175
--- /dev/null
+++ b/util/test/demos/d3d12/d3d12_untyped_backbuffer_descriptor.cpp
@@ -0,0 +1,101 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2018-2019 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#include "d3d12_test.h"
+
+TEST(D3D12_Untyped_Backbuffer_Descriptor, D3D12GraphicsTest)
+{
+ static constexpr const char *Description =
+ "D3D12 inherits D3D11's ability to have a mutable format on a non-typeless backbuffer "
+ "texture. Test that this works for both a NULL descriptor and a descriptor with an UNKNOWN "
+ "format";
+
+ int main()
+ {
+ // initialise, create window, create device, etc
+ if(!Init())
+ return 3;
+
+ ID3DBlobPtr vsblob = Compile(D3DDefaultVertex, "main", "vs_4_0");
+ ID3DBlobPtr psblob = Compile("float4 main() : SV_Target0 { return 1.0f; }", "main", "ps_4_0");
+
+ ID3D12ResourcePtr vb = MakeBuffer().Data(DefaultTri);
+
+ ID3D12RootSignaturePtr sig = MakeSig({});
+
+ ID3D12PipelineStatePtr pso =
+ MakePSO().RootSig(sig).InputLayout().VS(vsblob).PS(psblob).RTVs({DXGI_FORMAT_R8G8B8A8_UNORM});
+
+ ResourceBarrier(vb, D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER);
+
+ while(Running())
+ {
+ ID3D12GraphicsCommandListPtr cmd = GetCommandBuffer();
+
+ Reset(cmd);
+
+ ID3D12ResourcePtr bb = StartUsingBackbuffer(cmd, D3D12_RESOURCE_STATE_RENDER_TARGET);
+
+ // create a descriptor with an UNKNOWN format
+ D3D12_CPU_DESCRIPTOR_HANDLE rtv = MakeRTV(bb).Format(DXGI_FORMAT_UNKNOWN).CreateCPU(0);
+
+ ClearRenderTargetView(cmd, rtv, {0.4f, 0.5f, 0.6f, 1.0f});
+
+ cmd->IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
+
+ IASetVertexBuffer(cmd, vb, sizeof(DefaultA2V), 0);
+ cmd->SetPipelineState(pso);
+ cmd->SetGraphicsRootSignature(sig);
+
+ RSSetViewport(cmd, {0.0f, 0.0f, (float)screenWidth / 2.0f, (float)screenHeight, 0.0f, 1.0f});
+ RSSetScissorRect(cmd, {0, 0, screenWidth, screenHeight});
+
+ OMSetRenderTargets(cmd, {rtv}, {});
+
+ cmd->DrawInstanced(3, 1, 0, 0);
+
+ // create a descriptor with no descriptor at all
+ dev->CreateRenderTargetView(bb, NULL, rtv);
+
+ OMSetRenderTargets(cmd, {rtv}, {});
+
+ RSSetViewport(cmd, {(float)screenWidth / 2.0f, 0.0f, (float)screenWidth / 2.0f,
+ (float)screenHeight, 0.0f, 1.0f});
+
+ cmd->DrawInstanced(3, 1, 0, 0);
+
+ FinishUsingBackbuffer(cmd, D3D12_RESOURCE_STATE_RENDER_TARGET);
+
+ cmd->Close();
+
+ Submit({cmd});
+
+ Present();
+ }
+
+ return 0;
+ }
+};
+
+REGISTER_TEST();
diff --git a/util/test/demos/demos.vcxproj b/util/test/demos/demos.vcxproj
index 20a62e914..7edb2c6b1 100644
--- a/util/test/demos/demos.vcxproj
+++ b/util/test/demos/demos.vcxproj
@@ -152,6 +152,7 @@
+
@@ -160,6 +161,7 @@
+
diff --git a/util/test/demos/demos.vcxproj.filters b/util/test/demos/demos.vcxproj.filters
index 921be93a9..de22f0559 100644
--- a/util/test/demos/demos.vcxproj.filters
+++ b/util/test/demos/demos.vcxproj.filters
@@ -300,6 +300,12 @@
D3D11\demos
+
+ D3D12\demos
+
+
+ D3D11\demos
+
diff --git a/util/test/tests/D3D11/D3D11_Untyped_Backbuffer_Descriptor.py b/util/test/tests/D3D11/D3D11_Untyped_Backbuffer_Descriptor.py
new file mode 100644
index 000000000..96f5c82aa
--- /dev/null
+++ b/util/test/tests/D3D11/D3D11_Untyped_Backbuffer_Descriptor.py
@@ -0,0 +1,52 @@
+import renderdoc as rd
+import rdtest
+
+
+class D3D11_Untyped_Backbuffer_Descriptor(rdtest.TestCase):
+ demos_test_name = 'D3D11_Untyped_Backbuffer_Descriptor'
+
+ def check_capture(self):
+ # Make an output so we can pick pixels
+ out: rd.ReplayOutput = self.controller.CreateOutput(rd.CreateHeadlessWindowingData(100, 100), rd.ReplayOutputType.Texture)
+
+ self.check(out is not None)
+
+ # find the first draw
+ draw = self.find_draw("Draw")
+
+ # check the centre pixel of the viewport is white
+ self.controller.SetFrameEvent(draw.eventId, False)
+
+ pipe: rd.PipeState = self.controller.GetPipelineState()
+
+ tex = rd.TextureDisplay()
+ tex.resourceId = pipe.GetOutputTargets()[0].resourceId
+ out.SetTextureDisplay(tex)
+
+ view: rd.Viewport = pipe.GetViewport(0)
+
+ picked: rd.PixelValue = out.PickPixel(tex.resourceId, False,
+ int(view.width / 2), int(view.height / 2), 0, 0, 0)
+
+ if not rdtest.value_compare(picked.floatValue, [1.0, 1.0, 1.0, 1.0]):
+ raise rdtest.TestFailureException("Picked value {} doesn't match expectation".format(picked.floatValue))
+
+ rdtest.log.success("Picked value for first draw is as expected")
+
+ # find the second draw
+ draw = self.find_draw("Draw", draw.eventId+1)
+
+ pipe: rd.PipeState = self.controller.GetPipelineState()
+
+ tex.resourceId = pipe.GetOutputTargets()[0].resourceId
+ out.SetTextureDisplay(tex)
+
+ view: rd.Viewport = pipe.GetViewport(0)
+
+ picked: rd.PixelValue = out.PickPixel(tex.resourceId, False,
+ int(view.width / 2), int(view.height / 2), 0, 0, 0)
+
+ if not rdtest.value_compare(picked.floatValue, [1.0, 1.0, 1.0, 1.0]):
+ raise rdtest.TestFailureException("Picked value {} doesn't match expectation".format(picked.floatValue))
+
+ rdtest.log.success("Picked value for second draw is as expected")
diff --git a/util/test/tests/D3D12/D3D12_Untyped_Backbuffer_Descriptor.py b/util/test/tests/D3D12/D3D12_Untyped_Backbuffer_Descriptor.py
new file mode 100644
index 000000000..d567e97a2
--- /dev/null
+++ b/util/test/tests/D3D12/D3D12_Untyped_Backbuffer_Descriptor.py
@@ -0,0 +1,52 @@
+import renderdoc as rd
+import rdtest
+
+
+class D3D12_Untyped_Backbuffer_Descriptor(rdtest.TestCase):
+ demos_test_name = 'D3D12_Untyped_Backbuffer_Descriptor'
+
+ def check_capture(self):
+ # Make an output so we can pick pixels
+ out: rd.ReplayOutput = self.controller.CreateOutput(rd.CreateHeadlessWindowingData(100, 100), rd.ReplayOutputType.Texture)
+
+ self.check(out is not None)
+
+ # find the first draw
+ draw = self.find_draw("Draw")
+
+ # check the centre pixel of the viewport is white
+ self.controller.SetFrameEvent(draw.eventId, False)
+
+ pipe: rd.PipeState = self.controller.GetPipelineState()
+
+ tex = rd.TextureDisplay()
+ tex.resourceId = pipe.GetOutputTargets()[0].resourceId
+ out.SetTextureDisplay(tex)
+
+ view: rd.Viewport = pipe.GetViewport(0)
+
+ picked: rd.PixelValue = out.PickPixel(tex.resourceId, False,
+ int(view.width / 2), int(view.height / 2), 0, 0, 0)
+
+ if not rdtest.value_compare(picked.floatValue, [1.0, 1.0, 1.0, 1.0]):
+ raise rdtest.TestFailureException("Picked value {} doesn't match expectation".format(picked.floatValue))
+
+ rdtest.log.success("Picked value for first draw is as expected")
+
+ # find the second draw
+ draw = self.find_draw("Draw", draw.eventId+1)
+
+ pipe: rd.PipeState = self.controller.GetPipelineState()
+
+ tex.resourceId = pipe.GetOutputTargets()[0].resourceId
+ out.SetTextureDisplay(tex)
+
+ view: rd.Viewport = pipe.GetViewport(0)
+
+ picked: rd.PixelValue = out.PickPixel(tex.resourceId, False,
+ int(view.width / 2), int(view.height / 2), 0, 0, 0)
+
+ if not rdtest.value_compare(picked.floatValue, [1.0, 1.0, 1.0, 1.0]):
+ raise rdtest.TestFailureException("Picked value {} doesn't match expectation".format(picked.floatValue))
+
+ rdtest.log.success("Picked value for second draw is as expected")