Add python function to clear replay cache

This commit is contained in:
baldurk
2025-02-21 14:19:12 +00:00
parent e59c0494a5
commit 31d29fcea1
23 changed files with 110 additions and 11 deletions
+5
View File
@@ -722,6 +722,11 @@ See :meth:`BuildTargetShader`, :meth:`RemoveReplacement`.
)");
virtual void ReplaceResource(ResourceId original, ResourceId replacement) = 0;
DOCUMENT(R"(Clear any cached data from previous replays and ensure subsequent replays fully
re-initialise any data, including e.g. bindless feedback, printf results or mesh output data.
)");
virtual void ClearReplayCache() = 0;
DOCUMENT(R"(Remove any previously specified replacement for an object.
See :meth:`ReplaceResource`.