Implement a rather hacky PickPixel implementation

This commit is contained in:
baldurk
2016-02-07 18:38:46 +01:00
parent 32f26ce864
commit 332c5e4289
7 changed files with 152 additions and 4 deletions
+36
View File
@@ -26,6 +26,9 @@ m_Core(core)
QWidget *renderContainer = ui->renderContainer;
QObject::connect(ui->render, &CustomPaintWidget::clicked, this, &TextureViewer::on_render_clicked);
QObject::connect(ui->render, &CustomPaintWidget::mouseMove, this, &TextureViewer::on_render_clicked);
ui->dockarea->addToolWindow(ui->renderContainer, ToolWindowManager::EmptySpace);
ui->dockarea->setToolWindowProperties(renderContainer, ToolWindowManager::DisallowUserDocking |
ToolWindowManager::HideCloseButton |
@@ -113,6 +116,39 @@ TextureViewer::~TextureViewer()
delete ui;
}
void TextureViewer::on_render_clicked(QMouseEvent *e)
{
uint32_t x = (uint32_t)e->x();
uint32_t y = (uint32_t)e->y();
if(e->buttons() & Qt::RightButton)
{
m_Core->Renderer()->AsyncInvoke([this,x,y](IReplayRenderer *) {
ResourceId id;
if(m_Core->APIProps().pipelineType == ePipelineState_D3D11)
id = m_Core->CurD3D11PipelineState.m_OM.RenderTargets[0].Resource;
else
id = m_Core->CurGLPipelineState.m_FB.m_DrawFBO.Color[0].Obj;
PixelValue val;
ReplayOutput_PickPixel(m_Output, id, false, x, y, 0, 0, 0, &val);
QString str = QString("Pixel %1 %2 %3 %4").arg(val.value_f[0]).arg(val.value_f[1]).arg(val.value_f[2]).arg(val.value_f[3]);
GUIInvoke::call([this,str,val]() {
ui->statusText->setText(str);
QPalette Pal(palette());
// set black background
Pal.setColor(QPalette::Background, QColor(int(val.value_f[0]*255), int(val.value_f[1]*255), int(val.value_f[2]*255)));
ui->pickSwatch->setAutoFillBackground(true);
ui->pickSwatch->setPalette(Pal);
});
});
}
}
void TextureViewer::OnLogfileLoaded()
{
#if defined(WIN32)