diff --git a/util/test/demos/gl/gl_overlay_test.cpp b/util/test/demos/gl/gl_overlay_test.cpp index a7b07724f..191e5e6e4 100644 --- a/util/test/demos/gl/gl_overlay_test.cpp +++ b/util/test/demos/gl/gl_overlay_test.cpp @@ -319,6 +319,14 @@ void main() float col[] = {0.2f, 0.2f, 0.2f, 1.0f}; glClearBufferfv(GL_COLOR, 0, col); glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 0); + + if(hasStencil) + { + glScissor(32, GLsizei(screenHeight) - 32, 6, 6); + glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 1); + glScissor(0, 0, screenWidth, screenHeight); + } + glUseProgram(program); // 1: write depth