From 39b0804cdbca982015f64f08fad6716a44d8e5bc Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 19 Sep 2016 14:33:00 +0200 Subject: [PATCH] Add a single-flush-validate flush after each initial state application --- renderdoc/driver/d3d12/d3d12_manager.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/renderdoc/driver/d3d12/d3d12_manager.cpp b/renderdoc/driver/d3d12/d3d12_manager.cpp index 0df06a27f..b54b53b2c 100644 --- a/renderdoc/driver/d3d12/d3d12_manager.cpp +++ b/renderdoc/driver/d3d12/d3d12_manager.cpp @@ -1011,6 +1011,11 @@ void D3D12ResourceManager::Apply_InitialState(ID3D12DeviceChild *live, InitialCo list->ResourceBarrier((UINT)barriers.size(), &barriers[0]); list->Close(); + +#if defined(SINGLE_FLUSH_VALIDATE) + m_Device->ExecuteLists(); + m_Device->FlushLists(true); +#endif } } else