From 39ec6da668bd2656bb7759f778cc9ac3d5174fcb Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 11 May 2021 17:35:36 +0100 Subject: [PATCH] Remove unused lambda capture --- qrenderdoc/Windows/ShaderMessageViewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qrenderdoc/Windows/ShaderMessageViewer.cpp b/qrenderdoc/Windows/ShaderMessageViewer.cpp index 8d23be4c4..39cdd0631 100644 --- a/qrenderdoc/Windows/ShaderMessageViewer.cpp +++ b/qrenderdoc/Windows/ShaderMessageViewer.cpp @@ -282,7 +282,7 @@ ShaderMessageViewer::ShaderMessageViewer(ICaptureContext &ctx, ShaderStageMask s bool done = false; ShaderDebugTrace *trace = NULL; - m_Ctx.Replay().AsyncInvoke([this, &trace, &done, msg](IReplayController *r) { + m_Ctx.Replay().AsyncInvoke([&trace, &done, msg](IReplayController *r) { if(msg.stage == ShaderStage::Compute) trace = r->DebugThread(msg.location.compute.workgroup, msg.location.compute.thread); else if(msg.stage == ShaderStage::Vertex)