Rename replay host to remote server, consistently.

This commit is contained in:
baldurk
2016-08-01 19:38:21 +02:00
parent 3655f0610d
commit 39f453b166
7 changed files with 16 additions and 16 deletions
+3 -3
View File
@@ -386,7 +386,7 @@ struct InjectCommand : public Command
}
};
struct ReplayHostCommand : public Command
struct RemoteServerCommand : public Command
{
virtual void AddOptions(cmdline::parser &parser)
{
@@ -411,7 +411,7 @@ struct ReplayHostCommand : public Command
usingKillSignal = true;
RENDERDOC_SpawnReplayHost(host.empty() ? NULL : host.c_str(), port, &killSignal);
RENDERDOC_BecomeRemoteServer(host.empty() ? NULL : host.c_str(), port, &killSignal);
std::cerr << std::endl << "Cleaning up from replay hosting." << std::endl;
@@ -539,7 +539,7 @@ int renderdoccmd(std::vector<std::string> &argv)
add_command("thumb", new ThumbCommand());
add_command("capture", new CaptureCommand());
add_command("inject", new InjectCommand());
add_command("replayhost", new ReplayHostCommand());
add_command("remoteserver", new RemoteServerCommand());
add_command("replay", new ReplayCommand());
add_command("cap32for64", new Cap32For64Command());