mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-08-28 17:36:36 +00:00
Further progress on pixel history view
* Added simple UI * Don't apply SRGB curve to alpha data * Account for clear calls not returning occlusion query results, and for depth/colour clears.
This commit is contained in:
@@ -265,6 +265,12 @@
|
||||
<Compile Include="Windows\PipelineState\PipelineStateViewer.Designer.cs">
|
||||
<DependentUpon>PipelineStateViewer.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Windows\PixelHistoryView.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Windows\PixelHistoryView.Designer.cs">
|
||||
<DependentUpon>PixelHistoryView.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Windows\ShaderViewer.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@@ -355,6 +361,9 @@
|
||||
<EmbeddedResource Include="Windows\PipelineState\PipelineStateViewer.resx">
|
||||
<DependentUpon>PipelineStateViewer.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Windows\PixelHistoryView.resx">
|
||||
<DependentUpon>PixelHistoryView.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Windows\ShaderViewer.resx">
|
||||
<DependentUpon>ShaderViewer.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
|
||||
Reference in New Issue
Block a user