From 3d09b6ad28403e3c39537d18bd7824557dee3d1e Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 13 Aug 2014 15:33:40 +0100 Subject: [PATCH] Use the right name length value! --- renderdoc/driver/gl/gl_shader_refl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_shader_refl.cpp b/renderdoc/driver/gl/gl_shader_refl.cpp index 749356a61..499699d12 100644 --- a/renderdoc/driver/gl/gl_shader_refl.cpp +++ b/renderdoc/driver/gl/gl_shader_refl.cpp @@ -504,7 +504,7 @@ void MakeShaderReflection(const GLHookSet &gl, GLenum shadType, GLuint sepProg, var.type.descriptor.rowMajorStorage = (values[6] >= 0); - create_array_uninit(var.name, values[0]); + create_array_uninit(var.name, values[1]); gl.glGetProgramResourceName(sepProg, eGL_UNIFORM, u, values[0], NULL, var.name.elems); var.name.count--; // trim off trailing null