Add Mesh Viewer axis mapping to vulkan, d3d11, and d3d12 drivers

This commit is contained in:
Orson Baines
2021-11-10 10:43:52 +00:00
committed by Baldur Karlsson
parent 570266702c
commit 3e8eed172e
7 changed files with 30 additions and 10 deletions
+3 -2
View File
@@ -4632,8 +4632,9 @@ void BufferViewer::on_outputTabs_currentChanged(int index)
ui->autofitCamera->setEnabled(!isCurrentRasterOut());
EnableCameraGuessControls();
ui->axisMappingCombo->setEnabled(index != 1);
ui->axisMappingButton->setEnabled(index != 1 && ui->axisMappingCombo->currentIndex() == 4);
ui->axisMappingCombo->setEnabled(!isCurrentRasterOut());
ui->axisMappingButton->setEnabled(!isCurrentRasterOut() &&
ui->axisMappingCombo->currentIndex() == 4);
UpdateCurrentMeshConfig();