Mesh Shader Debugging

This commit is contained in:
Honeybunch
2024-11-19 09:29:26 -08:00
committed by Baldur Karlsson
parent a48f11d2b5
commit 3ea9735866
24 changed files with 410 additions and 8 deletions
@@ -266,6 +266,10 @@ ShaderMessageViewer::ShaderMessageViewer(ICaptureContext &ctx, ShaderStageMask s
inputs.view = msg.location.pixel.view;
trace = r->DebugPixel(msg.location.pixel.x, msg.location.pixel.y, inputs);
}
else if(msg.stage == ShaderStage::Mesh)
{
trace = r->DebugMeshThread(msg.location.mesh.meshGroup, msg.location.mesh.thread);
}
if(trace && trace->debugger == NULL)
{