Mesh Shader Debugging

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Honeybunch authored and Baldur Karlsson committed 2024-11-20 10:50:14 +00:00
1 parent a48f11d2b5
commit 3ea9735866
24 files changed
+410 -8

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@@ -266,6 +266,10 @@ ShaderMessageViewer::ShaderMessageViewer(ICaptureContext &ctx, ShaderStageMask s
inputs.view = msg.location.pixel.view;
trace = r->DebugPixel(msg.location.pixel.x, msg.location.pixel.y, inputs);
}
else if(msg.stage == ShaderStage::Mesh)
{
trace = r->DebugMeshThread(msg.location.mesh.meshGroup, msg.location.mesh.thread);
}
if(trace && trace->debugger == NULL)
{