From 3f89f12a8d702534de70a21549612c5873dcc5cf Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 28 Nov 2014 22:21:45 +0000 Subject: [PATCH] Make sure numSlices doesn't become 0. Refs #83 --- renderdoc/replay/replay_renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/replay/replay_renderer.cpp b/renderdoc/replay/replay_renderer.cpp index 7b370f137..9053233a3 100644 --- a/renderdoc/replay/replay_renderer.cpp +++ b/renderdoc/replay/replay_renderer.cpp @@ -518,7 +518,7 @@ bool ReplayRenderer::SaveTexture(const TextureSave &saveData, const char *path) // in the first real slice sliceOffset = sd.sample.sampleIndex; sliceStride = sampleCount; - numSlices = td.arraysize / sampleCount; + numSlices = RDCMAX(1U, td.arraysize / sampleCount); } else {