From 40e06c17de46d66c9a41b53f88775581d476402b Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 12 Feb 2015 20:55:49 +0000 Subject: [PATCH] Include vec3, vec4, dvec3 and dvec4 as input attributes --- renderdoc/driver/gl/gl_shader_refl.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/renderdoc/driver/gl/gl_shader_refl.cpp b/renderdoc/driver/gl/gl_shader_refl.cpp index 5be7e879a..86231d276 100644 --- a/renderdoc/driver/gl/gl_shader_refl.cpp +++ b/renderdoc/driver/gl/gl_shader_refl.cpp @@ -1409,6 +1409,10 @@ void MakeShaderReflection(const GLHookSet &gl, GLenum shadType, GLuint sepProg, case eGL_DOUBLE: case eGL_FLOAT_VEC2: case eGL_DOUBLE_VEC2: + case eGL_FLOAT_VEC3: + case eGL_DOUBLE_VEC3: + case eGL_FLOAT_VEC4: + case eGL_DOUBLE_VEC4: case eGL_FLOAT_MAT4: case eGL_DOUBLE_MAT4: case eGL_FLOAT_MAT4x3: