Remove legacy ElementOffset/ElementWidth from D3D11 pipeline state

This commit is contained in:
baldurk committed 2017-04-18 14:57:38 +01:00
1 parent 587fba0b68
commit 42b599ff70
5 files changed
+3 -19

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-6
View File
@@ -82,8 +82,6 @@ struct View
Structured(false),
BufferStructCount(0),
ElementSize(0),
ElementOffset(0),
ElementWidth(0),
FirstElement(0),
NumElements(1),
Flags(D3DBufferViewFlags::NoFlags),
@@ -103,10 +101,6 @@ struct View
uint32_t BufferStructCount;
uint32_t ElementSize;
// Buffer (SRV)
uint32_t ElementOffset;
uint32_t ElementWidth;
// Buffer (UAV)
uint32_t FirstElement;
uint32_t NumElements;