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Remove legacy ElementOffset/ElementWidth from D3D11 pipeline state
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@@ -82,8 +82,6 @@ struct View
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Structured(false),
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BufferStructCount(0),
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ElementSize(0),
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ElementOffset(0),
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ElementWidth(0),
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FirstElement(0),
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NumElements(1),
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Flags(D3DBufferViewFlags::NoFlags),
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@@ -103,10 +101,6 @@ struct View
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uint32_t BufferStructCount;
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uint32_t ElementSize;
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// Buffer (SRV)
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uint32_t ElementOffset;
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uint32_t ElementWidth;
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// Buffer (UAV)
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uint32_t FirstElement;
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uint32_t NumElements;
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