diff --git a/renderdoc/driver/gl/gl_overlay.cpp b/renderdoc/driver/gl/gl_overlay.cpp index fef3fac26..543d5786a 100644 --- a/renderdoc/driver/gl/gl_overlay.cpp +++ b/renderdoc/driver/gl/gl_overlay.cpp @@ -210,8 +210,6 @@ ResourceId GLReplay::RenderOverlay(ResourceId texid, CompType typeHint, DebugOve std::vector sources; GenerateGLSLShader(sources, shaderType, "", GetEmbeddedResource(glsl_fixedcol_frag), glslVer, false); - RDCLOG("Sources:\n\n%s\n\n%s\n\n%s\n\n%s\n\n", sources[0].c_str(), sources[1].c_str(), - sources[2].c_str(), sources[3].c_str()); DebugData.fixedcolFragShader = CreateShader(eGL_FRAGMENT_SHADER, sources); }