From 45598feff5aca8eceba5b57a55755e97fe9fdc8e Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 12 Nov 2014 00:22:18 +0000 Subject: [PATCH] Add API differentiating string to in-program overlay --- renderdoc/driver/d3d11/d3d11_device.cpp | 2 +- renderdoc/driver/gl/gl_driver.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/renderdoc/driver/d3d11/d3d11_device.cpp b/renderdoc/driver/d3d11/d3d11_device.cpp index 7dcbfc6e8..dbd1bdccb 100644 --- a/renderdoc/driver/d3d11/d3d11_device.cpp +++ b/renderdoc/driver/d3d11/d3d11_device.cpp @@ -2953,7 +2953,7 @@ HRESULT WrappedID3D11Device::Present(IDXGISwapChain *swap, UINT SyncInterval, UI { vector keys = RenderDoc::Inst().GetCaptureKeys(); - string overlayText = ""; + string overlayText = "D3D11. "; for(size_t i=0; i < keys.size(); i++) { diff --git a/renderdoc/driver/gl/gl_driver.cpp b/renderdoc/driver/gl/gl_driver.cpp index 9ab64c0ba..468984545 100644 --- a/renderdoc/driver/gl/gl_driver.cpp +++ b/renderdoc/driver/gl/gl_driver.cpp @@ -954,7 +954,7 @@ void WrappedOpenGL::Present(void *windowHandle) { vector keys = RenderDoc::Inst().GetCaptureKeys(); - string overlayText = ""; + string overlayText = "OpenGL. "; for(size_t i=0; i < keys.size(); i++) {