Remove 'using std::set'

This commit is contained in:
baldurk
2019-05-17 16:32:56 +01:00
parent a965a3a703
commit 462772af91
18 changed files with 35 additions and 40 deletions
+1 -1
View File
@@ -272,7 +272,7 @@ struct VulkanAMDDrawCallback : public VulkanDrawcallCallback
WrappedVulkan *m_pDriver;
VulkanReplay *m_pReplay;
vector<uint32_t> *m_pEventIds;
set<VkCommandBuffer> m_begunCommandBuffers;
std::set<VkCommandBuffer> m_begunCommandBuffers;
// events which are the 'same' from being the same command buffer resubmitted
// multiple times in the frame. We will only get the full callback when we're
// recording the command buffer, and will be given the first EID. After that