From 4839d6bee4e5cacf0250588bce06fdc2c18fa783 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 24 Jan 2019 19:06:56 +0000 Subject: [PATCH] Never force gamma when displaying overlay texture --- renderdoc/replay/replay_output.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderdoc/replay/replay_output.cpp b/renderdoc/replay/replay_output.cpp index 10de0cd7b..3583a9c26 100644 --- a/renderdoc/replay/replay_output.cpp +++ b/renderdoc/replay/replay_output.cpp @@ -799,6 +799,7 @@ void ReplayOutput::DisplayTex() texDisplay.flipY = m_RenderData.texDisplay.flipY; texDisplay.rangeMin = 0.0f; texDisplay.rangeMax = 1.0f; + texDisplay.linearDisplayAsGamma = false; m_pDevice->RenderTexture(texDisplay); }