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Start moving towards C++ only UI code. Assume C++ for the replay API
* The C# P/Invoke stuff doesn't directly use the header, and we are soon going to deprecate the C interface entirely.
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@@ -48,13 +48,13 @@ void Daemonise()
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{
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}
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void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg, uint32_t width,
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void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCfg, uint32_t width,
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uint32_t height)
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{
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ANativeWindow *connectionScreenWindow = android_state->window;
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ReplayOutput *out = ReplayRenderer_CreateOutput(renderer, eWindowingSystem_Android,
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connectionScreenWindow, eOutputType_TexDisplay);
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IReplayOutput *out = ReplayRenderer_CreateOutput(renderer, eWindowingSystem_Android,
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connectionScreenWindow, eOutputType_TexDisplay);
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OutputConfig c = {eOutputType_TexDisplay};
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