Update debug code to compile, and remove on-disk compiled SPIR-V blobs

* We'll compile in-memory now (and implement a user-side caching system
  like we have with D3D).
This commit is contained in:
baldurk
2016-02-07 18:48:34 +01:00
parent dcb57952bf
commit 4a2fe2d563
11 changed files with 440 additions and 550 deletions
+13 -13
View File
@@ -131,19 +131,19 @@ RESOURCE_outline_frag TYPE_EMBED "glsl/outline.frag"
RESOURCE_sourcecodepro_ttf TYPE_EMBED "sourcecodepro.ttf"
RESOURCE_blitvs_spv TYPE_EMBED "spv/blitvs.spv"
RESOURCE_checkerboardfs_spv TYPE_EMBED "spv/checkerboardfs.spv"
RESOURCE_texdisplayfs_spv TYPE_EMBED "spv/texdisplayfs.spv"
RESOURCE_textvs_spv TYPE_EMBED "spv/textvs.spv"
RESOURCE_textfs_spv TYPE_EMBED "spv/textfs.spv"
RESOURCE_fixedcolfs_spv TYPE_EMBED "spv/fixedcolfs.spv"
RESOURCE_meshvs_spv TYPE_EMBED "spv/meshvs.spv"
RESOURCE_meshgs_spv TYPE_EMBED "spv/meshgs.spv"
RESOURCE_meshfs_spv TYPE_EMBED "spv/meshfs.spv"
RESOURCE_minmaxtilecs_spv TYPE_EMBED "spv/minmaxtilecs.spv"
RESOURCE_minmaxresultcs_spv TYPE_EMBED "spv/minmaxresultcs.spv"
RESOURCE_histogramcs_spv TYPE_EMBED "spv/histogramcs.spv"
RESOURCE_outlinefs_spv TYPE_EMBED "spv/outlinefs.spv"
RESOURCE_spirv_blit_vert TYPE_EMBED "spv/blit.vert"
RESOURCE_spirv_checkerboard_frag TYPE_EMBED "spv/checkerboard.frag"
RESOURCE_spirv_texdisplay_frag TYPE_EMBED "spv/texdisplay.frag"
RESOURCE_spirv_text_vert TYPE_EMBED "spv/text.vert"
RESOURCE_spirv_text_frag TYPE_EMBED "spv/text.frag"
RESOURCE_spirv_fixedcol_frag TYPE_EMBED "spv/fixedcol.frag"
RESOURCE_spirv_mesh_vert TYPE_EMBED "spv/mesh.vert"
RESOURCE_spirv_mesh_geom TYPE_EMBED "spv/mesh.geom"
RESOURCE_spirv_mesh_frag TYPE_EMBED "spv/mesh.frag"
RESOURCE_spirv_minmaxtile_comp TYPE_EMBED "spv/minmaxtile.comp"
RESOURCE_spirv_minmaxresult_comp TYPE_EMBED "spv/minmaxresult.comp"
RESOURCE_spirv_histogram_comp TYPE_EMBED "spv/histogram.comp"
RESOURCE_spirv_outline_frag TYPE_EMBED "spv/outline.frag"
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////