diff --git a/renderdoc/data/glsl/text.vert b/renderdoc/data/glsl/text.vert index 505e2f452..d7097616c 100644 --- a/renderdoc/data/glsl/text.vert +++ b/renderdoc/data/glsl/text.vert @@ -39,7 +39,7 @@ void main(void) vec3( 1.0, 1.0, 0.5)); vec3 pos = verts[VERTEX_ID]; - uint strindex = INSTANCE_ID; + uint strindex = uint(INSTANCE_ID); vec2 charPos = vec2(strindex + pos.x + general.TextPosition.x, pos.y + general.TextPosition.y);