From 4add5bfbf5ab0c3fc18633d2bd192204f983760b Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 5 Jun 2020 17:35:36 +0100 Subject: [PATCH] Don't make failure to debug a fatal error * On vulkan for example not all shaders can currently be debugged --- util/test/tests/Iter_Test.py | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/util/test/tests/Iter_Test.py b/util/test/tests/Iter_Test.py index 0041cd75f..913b5f20f 100644 --- a/util/test/tests/Iter_Test.py +++ b/util/test/tests/Iter_Test.py @@ -109,10 +109,7 @@ class Iter_Test(rdtest.TestCase): if trace.debugger is None: self.controller.FreeTrace(trace) - if self.props.shaderDebugging: - raise rdtest.TestFailureException("Shader debugging supported but no debug result") - else: - rdtest.log.print("No debug result") + rdtest.log.print("No debug result") return cycles, variables = self.process_trace(trace)