Rename 'create debug device' capture option to 'API validation'

* More appropriate for non-D3D11 APIs and will cause less confusion.
This commit is contained in:
baldurk
2016-05-17 21:16:17 +02:00
parent 3539b06899
commit 4b7e068703
16 changed files with 57 additions and 52 deletions
+9 -8
View File
@@ -157,19 +157,19 @@ int RENDERDOC_CC SetCaptureOptionF32(RENDERDOC_CaptureOption opt, float val);
uint32_t RENDERDOC_CC GetCaptureOptionU32(RENDERDOC_CaptureOption opt);
float RENDERDOC_CC GetCaptureOptionF32(RENDERDOC_CaptureOption opt);
void RENDERDOC_CC GetAPIVersion_1_0_1(int *major, int *minor, int *patch)
void RENDERDOC_CC GetAPIVersion_1_0_2(int *major, int *minor, int *patch)
{
if(major) *major = 1;
if(minor) *minor = 0;
if(patch) *patch = 1;
if(patch) *patch = 2;
}
RENDERDOC_API_1_0_1 api_1_0_1;
void Init_1_0_1()
RENDERDOC_API_1_0_2 api_1_0_2;
void Init_1_0_2()
{
RENDERDOC_API_1_0_1 &api = api_1_0_1;
RENDERDOC_API_1_0_2 &api = api_1_0_2;
api.GetAPIVersion = &GetAPIVersion_1_0_1;
api.GetAPIVersion = &GetAPIVersion_1_0_2;
api.SetCaptureOptionU32 = &SetCaptureOptionU32;
api.SetCaptureOptionF32 = &SetCaptureOptionF32;
@@ -224,8 +224,9 @@ extern "C" RENDERDOC_API int RENDERDOC_CC RENDERDOC_GetAPI(RENDERDOC_Version ver
ret = 1; \
}
API_VERSION_HANDLE(1_0_0, 1_0_1);
API_VERSION_HANDLE(1_0_1, 1_0_1);
API_VERSION_HANDLE(1_0_0, 1_0_2);
API_VERSION_HANDLE(1_0_1, 1_0_2);
API_VERSION_HANDLE(1_0_2, 1_0_2);
#undef API_VERSION_HANDLE
+9 -9
View File
@@ -41,8 +41,8 @@ int RENDERDOC_CC SetCaptureOptionU32(RENDERDOC_CaptureOption opt, uint32_t val)
case eRENDERDOC_Option_AllowFullscreen:
opts.AllowFullscreen = (val != 0);
break;
case eRENDERDOC_Option_DebugDeviceMode:
opts.DebugDeviceMode = (val != 0);
case eRENDERDOC_Option_APIValidation:
opts.APIValidation = (val != 0);
break;
case eRENDERDOC_Option_CaptureCallstacks:
opts.CaptureCallstacks = (val != 0);
@@ -92,8 +92,8 @@ int RENDERDOC_CC SetCaptureOptionF32(RENDERDOC_CaptureOption opt, float val)
case eRENDERDOC_Option_AllowFullscreen:
opts.AllowFullscreen = (val != 0.0f);
break;
case eRENDERDOC_Option_DebugDeviceMode:
opts.DebugDeviceMode = (val != 0.0f);
case eRENDERDOC_Option_APIValidation:
opts.APIValidation = (val != 0.0f);
break;
case eRENDERDOC_Option_CaptureCallstacks:
opts.CaptureCallstacks = (val != 0.0f);
@@ -139,8 +139,8 @@ uint32_t RENDERDOC_CC GetCaptureOptionU32(RENDERDOC_CaptureOption opt)
return (RenderDoc::Inst().GetCaptureOptions().AllowVSync ? 1 : 0);
case eRENDERDOC_Option_AllowFullscreen:
return (RenderDoc::Inst().GetCaptureOptions().AllowFullscreen ? 1 : 0);
case eRENDERDOC_Option_DebugDeviceMode:
return (RenderDoc::Inst().GetCaptureOptions().DebugDeviceMode ? 1 : 0);
case eRENDERDOC_Option_APIValidation:
return (RenderDoc::Inst().GetCaptureOptions().APIValidation ? 1 : 0);
case eRENDERDOC_Option_CaptureCallstacks:
return (RenderDoc::Inst().GetCaptureOptions().CaptureCallstacks ? 1 : 0);
case eRENDERDOC_Option_CaptureCallstacksOnlyDraws:
@@ -174,8 +174,8 @@ float RENDERDOC_CC GetCaptureOptionF32(RENDERDOC_CaptureOption opt)
return (RenderDoc::Inst().GetCaptureOptions().AllowVSync ? 1.0f : 0.0f);
case eRENDERDOC_Option_AllowFullscreen:
return (RenderDoc::Inst().GetCaptureOptions().AllowFullscreen ? 1.0f : 0.0f);
case eRENDERDOC_Option_DebugDeviceMode:
return (RenderDoc::Inst().GetCaptureOptions().DebugDeviceMode ? 1.0f : 0.0f);
case eRENDERDOC_Option_APIValidation:
return (RenderDoc::Inst().GetCaptureOptions().APIValidation ? 1.0f : 0.0f);
case eRENDERDOC_Option_CaptureCallstacks:
return (RenderDoc::Inst().GetCaptureOptions().CaptureCallstacks ? 1.0f : 0.0f);
case eRENDERDOC_Option_CaptureCallstacksOnlyDraws:
@@ -205,7 +205,7 @@ CaptureOptions::CaptureOptions()
{
AllowVSync = true;
AllowFullscreen = true;
DebugDeviceMode = false;
APIValidation = false;
CaptureCallstacks = false;
CaptureCallstacksOnlyDraws = false;
DelayForDebugger = 0;