From 4c0ff83d83b0a25a0f3f488c96b62e37175f7fa3 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 16 Aug 2016 18:12:22 +0200 Subject: [PATCH] Allow empty GL captures without failing --- renderdoc/driver/gl/gl_driver.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_driver.h b/renderdoc/driver/gl/gl_driver.h index 1e4c59716..b19eb9a1a 100644 --- a/renderdoc/driver/gl/gl_driver.h +++ b/renderdoc/driver/gl/gl_driver.h @@ -342,7 +342,7 @@ private: bool HasSuccessfulCapture(CaptureFailReason &reason) { reason = m_FailureReason; - return m_SuccessfulCapture && m_ContextRecord->NumChunks() > 3; + return m_SuccessfulCapture && m_ContextRecord->NumChunks() > 0; } void AttemptCapture(); bool Serialise_BeginCaptureFrame(bool applyInitialState);