diff --git a/util/test/tests/D3D12/D3D12_PrimitiveID.py b/util/test/tests/D3D12/D3D12_PrimitiveID.py index d9db82dac..b8a521938 100644 --- a/util/test/tests/D3D12/D3D12_PrimitiveID.py +++ b/util/test/tests/D3D12/D3D12_PrimitiveID.py @@ -14,7 +14,7 @@ class D3D12_PrimitiveID(rdtest.TestCase): rdtest.log.print("Skipping undebuggable shader at {}.".format(action.eventId)) return - inputs = rd.DebugPixleInputs() + inputs = rd.DebugPixelInputs() inputs.primitive = prim trace: rd.ShaderDebugTrace = self.controller.DebugPixel(x, y, inputs)