mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-24 06:36:08 +00:00
Rename RemoteRenderer to RemoteServer
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@@ -161,7 +161,7 @@ namespace renderdocui.Code
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////////////////////////////////////////////
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// Internals
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private void CreateReplayRenderer(ref ReplayRenderer renderer, ref RemoteRenderer remote)
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private void CreateReplayRenderer(ref ReplayRenderer renderer, ref RemoteServer remote)
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{
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if (m_ProxyRenderer < 0)
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{
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@@ -195,7 +195,7 @@ namespace renderdocui.Code
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try
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{
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ReplayRenderer renderer = null;
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RemoteRenderer remote = null;
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RemoteServer remote = null;
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CreateReplayRenderer(ref renderer, ref remote);
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if(renderer != null)
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{
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@@ -842,28 +842,28 @@ namespace renderdoc
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}
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};
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public class RemoteRenderer
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public class RemoteServer
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{
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[DllImport("renderdoc.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
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private static extern void RemoteRenderer_Shutdown(IntPtr real);
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private static extern void RemoteServer_Shutdown(IntPtr real);
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[DllImport("renderdoc.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
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private static extern bool RemoteRenderer_LocalProxies(IntPtr real, IntPtr outlist);
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private static extern bool RemoteServer_LocalProxies(IntPtr real, IntPtr outlist);
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[DllImport("renderdoc.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
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private static extern bool RemoteRenderer_RemoteSupportedReplays(IntPtr real, IntPtr outlist);
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private static extern bool RemoteServer_RemoteSupportedReplays(IntPtr real, IntPtr outlist);
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[DllImport("renderdoc.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
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private static extern ReplayCreateStatus RemoteRenderer_CreateProxyRenderer(IntPtr real, UInt32 proxyid, IntPtr logfile, ref float progress, ref IntPtr rendPtr);
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private static extern ReplayCreateStatus RemoteServer_CreateProxyRenderer(IntPtr real, UInt32 proxyid, IntPtr logfile, ref float progress, ref IntPtr rendPtr);
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private IntPtr m_Real = IntPtr.Zero;
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public RemoteRenderer(IntPtr real) { m_Real = real; }
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public RemoteServer(IntPtr real) { m_Real = real; }
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public void Shutdown()
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{
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if (m_Real != IntPtr.Zero)
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{
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RemoteRenderer_Shutdown(m_Real);
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RemoteServer_Shutdown(m_Real);
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m_Real = IntPtr.Zero;
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}
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}
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@@ -871,7 +871,7 @@ namespace renderdoc
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public string[] LocalProxies()
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{
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IntPtr mem = CustomMarshal.Alloc(typeof(templated_array));
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bool success = RemoteRenderer_LocalProxies(m_Real, mem);
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bool success = RemoteServer_LocalProxies(m_Real, mem);
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string[] ret = null;
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@@ -886,7 +886,7 @@ namespace renderdoc
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public string[] RemoteSupportedReplays()
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{
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IntPtr mem = CustomMarshal.Alloc(typeof(templated_array));
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bool success = RemoteRenderer_RemoteSupportedReplays(m_Real, mem);
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bool success = RemoteServer_RemoteSupportedReplays(m_Real, mem);
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string[] ret = null;
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@@ -904,7 +904,7 @@ namespace renderdoc
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IntPtr logfile_mem = CustomMarshal.MakeUTF8String(logfile);
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ReplayCreateStatus ret = RemoteRenderer_CreateProxyRenderer(m_Real, (UInt32)proxyid, logfile_mem, ref progress, ref rendPtr);
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ReplayCreateStatus ret = RemoteServer_CreateProxyRenderer(m_Real, (UInt32)proxyid, logfile_mem, ref progress, ref rendPtr);
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CustomMarshal.Free(logfile_mem);
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@@ -202,7 +202,7 @@ namespace renderdoc
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CustomMarshal.Free(host_mem);
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}
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public static RemoteRenderer CreateRemoteReplayConnection(string host, uint port)
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public static RemoteServer CreateRemoteReplayConnection(string host, uint port)
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{
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IntPtr rendPtr = IntPtr.Zero;
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@@ -219,7 +219,7 @@ namespace renderdoc
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throw e;
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}
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return new RemoteRenderer(rendPtr);
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return new RemoteServer(rendPtr);
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}
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public static void BecomeRemoteServer(string host, uint port, ref bool killReplay)
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