Update template custom shader to include UV, add new globals. Refs #304

This commit is contained in:
baldurk
2016-07-26 15:18:45 +02:00
parent 49cd21c8cc
commit 4f06161fb9
5 changed files with 215 additions and 162 deletions
+1 -1
View File
@@ -46,7 +46,7 @@ UV co-ordinates
/* GLSL */
layout (location = 0) in vec2 uv;
void main() : SV_Target0
void main()
{
// ...
}