diff --git a/qrenderdoc/Windows/ShaderViewer.cpp b/qrenderdoc/Windows/ShaderViewer.cpp index 2997fd60e..5b3587084 100644 --- a/qrenderdoc/Windows/ShaderViewer.cpp +++ b/qrenderdoc/Windows/ShaderViewer.cpp @@ -2088,25 +2088,25 @@ void ShaderViewer::updateVariableTooltip() QString text = QFormatStr("
%1\n").arg(var.name);
text +=
- lit(" X Y Z W \n"
- "----------------------------------------------------\n");
+ lit(" X Y Z W \n"
+ "--------------------------------------------------------\n");
text += QFormatStr("float | %1 %2 %3 %4\n")
- .arg(Formatter::Format(var.value.fv[0]), 10)
- .arg(Formatter::Format(var.value.fv[1]), 10)
- .arg(Formatter::Format(var.value.fv[2]), 10)
- .arg(Formatter::Format(var.value.fv[3]), 10);
+ .arg(Formatter::Format(var.value.fv[0]), 11)
+ .arg(Formatter::Format(var.value.fv[1]), 11)
+ .arg(Formatter::Format(var.value.fv[2]), 11)
+ .arg(Formatter::Format(var.value.fv[3]), 11);
text += QFormatStr("uint | %1 %2 %3 %4\n")
- .arg(var.value.uv[0], 10, 10, QLatin1Char(' '))
- .arg(var.value.uv[1], 10, 10, QLatin1Char(' '))
- .arg(var.value.uv[2], 10, 10, QLatin1Char(' '))
- .arg(var.value.uv[3], 10, 10, QLatin1Char(' '));
+ .arg(var.value.uv[0], 11, 10, QLatin1Char(' '))
+ .arg(var.value.uv[1], 11, 10, QLatin1Char(' '))
+ .arg(var.value.uv[2], 11, 10, QLatin1Char(' '))
+ .arg(var.value.uv[3], 11, 10, QLatin1Char(' '));
text += QFormatStr("int | %1 %2 %3 %4\n")
- .arg(var.value.iv[0], 10, 10, QLatin1Char(' '))
- .arg(var.value.iv[1], 10, 10, QLatin1Char(' '))
- .arg(var.value.iv[2], 10, 10, QLatin1Char(' '))
- .arg(var.value.iv[3], 10, 10, QLatin1Char(' '));
- text += QFormatStr("hex | %1 %2 %3 %4")
+ .arg(var.value.iv[0], 11, 10, QLatin1Char(' '))
+ .arg(var.value.iv[1], 11, 10, QLatin1Char(' '))
+ .arg(var.value.iv[2], 11, 10, QLatin1Char(' '))
+ .arg(var.value.iv[3], 11, 10, QLatin1Char(' '));
+ text += QFormatStr("hex | %1 %2 %3 %4")
.arg(Formatter::HexFormat(var.value.uv[0], 4))
.arg(Formatter::HexFormat(var.value.uv[1], 4))
.arg(Formatter::HexFormat(var.value.uv[2], 4))