From 506d92fcaf61257a26c3b09e9664b054b1ac520f Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 14 Jan 2020 15:44:26 +0000 Subject: [PATCH] Remove GetTextureCompleteStatus timer --- renderdoc/driver/gl/gl_resources.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/renderdoc/driver/gl/gl_resources.cpp b/renderdoc/driver/gl/gl_resources.cpp index 42f888351..fec060ea1 100644 --- a/renderdoc/driver/gl/gl_resources.cpp +++ b/renderdoc/driver/gl/gl_resources.cpp @@ -656,8 +656,6 @@ rdcstr GetTextureCompleteStatus(GLenum target, GLuint tex, GLuint sampler) if(tex == 0 || target == eGL_TEXTURE_BUFFER) return rdcstr(); - SCOPED_TIMER("GetTextureCompleteStatus"); - // the completeness rules are fairly complex. The relevant spec is copied here and each rule is // annotated with a number for easier reference. /*