When opening buffer textures, auto-generate a reasonable buffer format.

This commit is contained in:
baldurk
2018-10-11 11:09:36 +01:00
parent 0863371852
commit 5472319025
8 changed files with 93 additions and 79 deletions
+2 -1
View File
@@ -449,7 +449,8 @@ void ResourceInspector::on_viewContents_clicked()
{
if(tex->type == TextureType::Buffer)
{
IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(0, 0, tex->resourceId);
IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(
0, 0, tex->resourceId, FormatElement::GenerateTextureBufferFormat(*tex));
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}