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Make sure to get eglTerminate function pointer
* Fixes 100% crash on startup introduce by #993
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@@ -110,6 +110,7 @@ void DisplayGenericSplash()
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DLSYM_GET(eglDestroyContext);
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DLSYM_GET(eglGetProcAddress);
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DLSYM_GET(eglSwapBuffers);
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DLSYM_GET(eglTerminate);
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GPA_GET(glCreateShader);
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GPA_GET(glShaderSource);
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