From 57b703d2abb52bef82e83990b99a6ef4cf29e5ef Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 13 Feb 2019 20:57:25 +0000 Subject: [PATCH] Fix compilation on windows with missing calling convention specifier --- renderdoc/driver/gl/wrappers/gl_emulated.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/renderdoc/driver/gl/wrappers/gl_emulated.cpp b/renderdoc/driver/gl/wrappers/gl_emulated.cpp index 8299b7e0d..9c4c11523 100644 --- a/renderdoc/driver/gl/wrappers/gl_emulated.cpp +++ b/renderdoc/driver/gl/wrappers/gl_emulated.cpp @@ -1610,8 +1610,8 @@ void APIENTRY _glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) return glGetVertexAttribiv_real(index, pname, params); } -void _glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, - GLsizei stride, const void *pointer) +void APIENTRY _glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, + GLsizei stride, const void *pointer) { if(index >= NumEmulatedBinds) { @@ -1643,8 +1643,8 @@ void _glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean nor _FlushVertexAttribBinding(); } -void _glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, - const void *pointer) +void APIENTRY _glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, + const void *pointer) { if(index >= NumEmulatedBinds) { @@ -1675,8 +1675,8 @@ void _glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stri _FlushVertexAttribBinding(); } -void _glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, - const void *pointer) +void APIENTRY _glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, + const void *pointer) { if(index >= NumEmulatedBinds) { @@ -1707,7 +1707,7 @@ void _glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stri _FlushVertexAttribBinding(); } -void _glVertexAttribDivisor(GLuint index, GLuint divisor) +void APIENTRY _glVertexAttribDivisor(GLuint index, GLuint divisor) { EmulatedVAO &vao = _GetVAOData(); EmulatedVertexAttrib *attribs = vao.attribs;