From 57c22874e3749b843cee32a3d318ecb0fc735a66 Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 28 Apr 2021 16:28:15 +0100 Subject: [PATCH] Add required dynamic state for discard patterns PSO --- renderdoc/driver/vulkan/vk_debug.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/vulkan/vk_debug.cpp b/renderdoc/driver/vulkan/vk_debug.cpp index 5141f24fd..3cf6f977d 100644 --- a/renderdoc/driver/vulkan/vk_debug.cpp +++ b/renderdoc/driver/vulkan/vk_debug.cpp @@ -1804,7 +1804,7 @@ void VulkanDebugManager::FillWithDiscardPattern(VkCommandBuffer cmd, DiscardType m_DiscardLayout, m_pDriver->GetShaderCache()->GetBuiltinModule(BuiltinShader::BlitVS), m_pDriver->GetShaderCache()->GetBuiltinModule(BuiltinShader::DiscardFS), - {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR}, + {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_STENCIL_REFERENCE}, imInfo.samples, false, // sampleRateShading true, // depthEnable