Rename ShaderVariableType/Descriptor to ShaderConstant

* These structs are no longer used with ShaderVariable so the name is misleading
  at best.
This commit is contained in:
baldurk
2020-12-09 15:18:27 +00:00
parent 659fdaa235
commit 580f96c8a1
17 changed files with 57 additions and 57 deletions
+1 -1
View File
@@ -368,7 +368,7 @@ TEMPLATE_ARRAY_INSTANTIATE(rdcarray, BoundResourceArray)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, FloatVector)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, GraphicsAPI)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, GPUDevice)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, ShaderVariableType)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, ShaderConstantType)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, ShaderChangeStats)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, ResourceBindStats)
TEMPLATE_ARRAY_INSTANTIATE(rdcarray, SamplerBindStats)