From 590f51151ba8e003bdc34d9b65872b3bc7529d2b Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 24 Jan 2025 15:42:23 +0000 Subject: [PATCH] Mark mesh shaders using task payloads as unsupported * The mesh debugger implementation does not fetch the payload. --- renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp b/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp index 4230c373e..8bad8f246 100644 --- a/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp +++ b/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp @@ -407,6 +407,15 @@ void Reflector::CheckDebuggable(bool &debuggable, rdcstr &debugStatus) const debuggable = false; } + for(const Variable &g : globals) + { + if(g.storage == StorageClass::TaskPayloadWorkgroupEXT) + { + debugStatus += "Unsupported Task payload\n"; + debuggable = false; + } + } + // this list is sorted in order of the SPIR-V registry. const rdcstr whitelist[] = { "SPV_KHR_shader_draw_parameters",